Lathem Time
PayClock Online Mobile Application

Problem
Work within a Agile-centric organization to champion user-centric product design processes. Additionally, help to define and design solutions that address specific user pain points that exist when using time and attendance products.
Goal
Deliver a redesigned mobile application with clear, strong creative direction. Reduce the design debt in a fast moving Agile project.
Role
UX Designer, UX Architect, UI Designer, & UX Research
Scope
User Experience Design, User Interface Design, and Interaction Design
Timeframe
November 2021-December 2021
Cross-platform Compatibility
PayClock was designed to ensures it can be used across multiple platforms or devices.
Desktop software to handle all time tracking needs.
On The Go
Easy on the go access where ever you are.